Rage Night
This is a small 2D platformer inspired by Level Devil.
It’s a fast-paced precision platformer where traps appear unexpectedly, platforms betray you, and every jump matters. The goal is simple: survive the level.
Expect:
Challenging gameplay
Sudden traps
Precision jumping
Classic 2D platformer mechanics
Rage-inducing moments 
This project was created as a learning experiment while studying game development in Godot.
🎮 Controls
Keyboard
A → Move Left
D → Move Right
Space → Jump
Gamepad
Left Stick / D-Pad → Move
Xbox: A → Jump
PlayStation: X → Jump
Mobile Tap “Mobile Mode” to enable touch controls.
💬 Feedback
If you try the game, please leave your feedback — it helps a lot!
Have fun and good luck 👊
| Updated | 12 days ago |
| Status | Released |
| Platforms | HTML5 |
| Release date | 36 days ago |
| Author | jimidogdev |
| Genre | Adventure, Puzzle |
| Made with | Aseprite, Godot |
| Tags | 2D, Atmospheric, Casual, Comedy, Godot, Indie, Pixel Art, Retro, Singleplayer |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Keyboard, Touchscreen |
| Content | No generative AI was used |
Development log
- That's it!12 days ago
- I finally released my first game — Rage Night is live16 days ago
- April 20 the Release Rage Night28 days ago
- 0.12.1 - Sorry! But is one more version before V146 days ago
- 0.11.0 - The last patch before V148 days ago
- 0.10.8 Small Update49 days ago
- Version 0.10 just arrived more stages and more Rage55 days ago






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