This is a small 2D platformer inspired by Level Devil.

It’s a fast-paced precision platformer where traps appear unexpectedly, platforms betray you, and every jump matters. The goal is simple: survive the level.

 Expect:

Challenging gameplay

Sudden traps

Precision jumping

Classic 2D platformer mechanics

Rage-inducing moments 

This project was created as a learning experiment while studying game development in Godot.

🎮 Controls

Keyboard

A → Move Left

D → Move Right

Space → Jump

Gamepad

Left Stick / D-Pad → Move

Xbox: A → Jump

PlayStation: X → Jump

Mobile Tap “Mobile Mode” to enable touch controls.

💬 Feedback

If you try the game, please leave your feedback — it helps a lot!

Have fun and good luck 👊

Updated 12 days ago
StatusReleased
PlatformsHTML5
Release date 36 days ago
Authorjimidogdev
GenreAdventure, Puzzle
Made withAseprite, Godot
Tags2D, Atmospheric, Casual, Comedy, Godot, Indie, Pixel Art, Retro, Singleplayer
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard, Touchscreen
ContentNo generative AI was used

Development log

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